Move left and right, fire pulses at descending ships, and survive escalating levels. Keyboard or on-screen buttons, no install.
Prefer drifting asteroids to shoot instead? Try Asteroid Blaster.
Pixel canvas fixed-shooter. Press Play to load about ~45 KB.
Andromeda Star Shooter
Press Play and a pixel canvas shooter loads right in the tab. Move with the arrow keys or the on-screen buttons and clear the descending enemy ships before they reach the bottom; your ship fires automatically, so there is no separate fire key. Space or P pauses a run, and Enter starts or restarts one.
| Step | Action |
|---|---|
| Launch | Play on this page, then Play/Pause in the iframe |
| Move | Left/Right arrow keys or on-screen arrows |
| Fire | Automatic - your ship fires an upward pulse on its own |
| Start / Restart | Enter key |
| Pause | Space or P key, or the Play/Pause button |
Each cleared wave sends the next one down faster and in tighter formation, so the run keeps ramping as long as you survive. Your remaining health and current score stay on the canvas HUD while you play, and a mute button silences the procedural music and sound effects whenever you need quiet. The whole game runs in this tab after the first load, with no sign-in and no network calls once it starts.
Adapted from Susam Pal's open-source Andromeda Invaders (MIT). Procedural Web Audio only; no score persistence in this build.