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How to Play Herd Cats Home - Step by Step

The Herd Cats Home page loads a ~30 KB isometric cat puzzle in an iframe. Lead colored cats onto matching home tiles without breaking the 13-step counters. Press Play on this page to start.

Use arrow keys to move cats; only color-matched tiles react to each cat; keep move counters at 13 or below.

Step 1 - press Play and enter a level

Press Play to inject the iframe (~30 KB). Wait for the loading bar, tap the title screen, then click level 1 on the 4x4 grid. Upstream is WMAR-9 black_cat (MIT, JS13K 2025).

Step 2 - read the isometric board

Tiles stack in height. Home pads match cat colors. Move tiles show a step counter. Tree holes link height layers. Black X tiles block paths. Hidden tiles reveal numbers when opened.

Step 3 - move with arrow keys

Press arrow keys to slide the active cat one tile. Cats on the same square stack; taller stacks move together when rules allow. The engine picks which cat moves based on your arrow direction and stack order.

Step 4 - match colors and homes

Each pastel cat must reach its same-color home pad. The black cat leader helps open routes. Swap pads exchange two cats on one tile. Some tiles crumble after use.

Step 5 - manage step counters

Every step onto a counter tile adds one. Counters above 13 fail the level. Cat food bowls reset a counter to zero when the matching cat stands on them at the correct height.

Step 6 - clear all cats home

Scan Herd Cats Home step 6 specs: download size, keyboard input, level-clear saves, and level count.
Herd Cats Home step 6: download, input, saves, levels.

Win when every cat stands on its home tile. Q undoes one move. R restarts the level. E returns to the level menu. Sixteen levels unlock sequentially; cleared flags save under ftol:herdcathome:CAT.

SettingValueNotes
Download~30 KBindex.html + index.js + css + png
Inputarrows, Q/W/E/Rcanvas click for menus
Saveslevel clearsftol:herdcathome:CAT
Levels16grid 1-16

See when to play, comparisons, and Cat Hop Cloud.

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