How to Play Layer Flip Platformer - Step by Step
The Layer Flip Platformer page loads a ~44 KB SVG dimension-toggle platformer in an iframe. You run, jump, and press Space to flip light and dark layers so platforms and spikes swap mid-air. Clear 25 hand-crafted stages. Press Play to start.
Step 1 - press Play and open the title menu
On the game page, press Play to inject the iframe (~44 KB HTML + JS + CSS). Inside the frame, the ONOFF-style title menu offers play, controls, and an editor entry. Choose play to enter stage 1. The engine is adapted from Daniel Marino and Brad Dunbar's ONOFF (js13kGames 2018, MIT); LICENSE and CREDITS ship next to the game files.
Step 2 - move and jump
Move with A/D or Left/Right. Jump with W or Up (gamepad buttons 0 or 12 also jump). There is no touch control scheme in this build - a keyboard or gamepad is required. Space does not jump; Space flips layers (see step 3).
Step 3 - flip layers mid-jump
Press Space (or gamepad button 1) to toggle the active layer. Platforms and spikes belonging to the other layer appear or disappear so you can open a path or dodge a spike while airborne. The body switches between on and off classes as you flip.
Step 4 - watch the counters and clear stages
A death counter increments when you hit spikes or fall. A star/stage counter tracks progress across 25 hand-crafted levels. After a death you respawn at the start of the current stage. There is no localStorage continue - each visit is a fresh session.
Step 5 - finish the run or open controls
Clear all 25 stages to finish. Open the controls screen from the title menu if you need a reminder of keyboard and gamepad bindings. Prefer privacy-friendly client-side play with zero installs and zero accounts.
| Setting | Value | Notes |
|---|---|---|
| Download size | ~44 KB | HTML + JS + CSS in a same-origin iframe |
| Input | Keyboard + gamepad | A/D move; W/Up jump; Space flip; no touch |
| Stages | 25 | Hand-crafted; death respawns at stage start |
| Saves | None | No localStorage or cookies |
| Server calls | 0 | Client-side SVG + Web Audio only |
See when to play it, how it compares, and One Tap Platformer on this site.
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