How to Play Cat Hop Cloud - Step by Step
The Cat Hop Cloud page loads a ~25 KB luck hop puzzle in an iframe. Hop numbered clouds, manage luck, hit checkpoints, return to cloud 0. Press Play on this page to start.
Step 1 - press Play and pick a level
Press Play to inject the iframe (~25 KB). Click a level name in the grid (Tutorial unlocks first). Upstream is helmedeiros/Cat-Hop-Cloud (MIT).
Step 2 - read the cloud ring
Clouds sit in a circle numbered 0 through N-1. Your black cat starts on cloud 0. The HUD shows current luck (energy) top-left and level name top-center.
Step 3 - hop with number keys
Press 1-9 to jump that many clouds forward modulo the ring size. Jump cost equals the key you pressed. Wind adds +1 to your next hop distance; one-way clouds force your next hop to distance 2.
Step 4 - handle cloud types
Thunder (-2 luck), wind (+1 next hop), lucky (+5 luck), checkpoint (must visit), one-way (next hop locked to 2). After turn 5 each hop also costs +1 extra luck.
Step 5 - visit every checkpoint
Purple checkpoints show ! until visited (then green check). The HUD tracks checkpoints visited vs required. You cannot win until all required checkpoints are checked.
Step 6 - return to cloud 0
After every required checkpoint is visited, land on cloud 0 with luck remaining and at least two moves to win. Remaining luck becomes your score; top three scores per level save locally.
| Setting | Value | Notes |
|---|---|---|
| Download | ~25 KB | single index.html |
| Input | keyboard 1-9, R, I | no touch hop keys |
| Saves | scores + unlocks | ftol:cathopcloud:scores_v2.0.0 |
| Resolution | 800 x 600 | canvas #c |
See when to play, comparisons, and Mystic Card Paw.
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