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WebGL inferno explorer: walk in first person with WASD or arrows, interact with Space/E/Enter, and collect 13 souls across a 3D maze of levers and traps.
INFERNO SOUL WALKER
JS13K WebGL inferno maze in the browser. Press Play to load about ~17 KB.
Press Play to start.
Inside the frame: WASD or arrows to move; Space/E to interact; mouse to look.
Inferno Soul Walker
Press Play and a compact WebGL2 inferno maze loads in the tab. Explore twisted 3D structures in first person, pull levers, and recover 13 lost souls to complete the run.
| Key | Action |
|---|---|
| W / Up | Move forward |
| S / Down | Move backward |
| A / Left | Turn / strafe left |
| D / Right | Turn / strafe right |
| Space / E / Enter | Interact (levers, souls) |
| Mouse | Look around (first person) |
| Escape | Open menu |
Adapted from SalvatorePreviti/js13k-2022 (MIT, JS13K 2022). Inlined Soundbox music - zero CDN after load.
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Does Inferno Soul Walker save progress?
No. Runs are session-only; there is no localStorage save in the shipped bundle.
How do I win?
Collect all 13 lost souls scattered through the inferno maze.
How large is the download?
About 17 KB (single roadroller-compressed HTML/JS/WebGL bundle).