A tiny pixel-pipeline reflex game in the browser tab: press the lit stage (Fetch, FIFO, Mix, or Light) before the scan beam reaches the edge, stack combos, and finish enough frames to win. No install, no account, nothing uploaded.
Match four pipeline stages with keys 1-4 or taps before the beam times out. Pick Chill, Arcade, or Meltdown difficulty and try today's daily seed. About 48 KB loads when you press Play.
Pixel Pipeline Reflex
Press Play and a retro pipeline HUD loads in the tab. Each round shows the next stage you must hit - Fetch, FIFO, Mix, or Light - while a scan beam counts down. Use number keys 1-4, tap the on-screen stage pad, or click the highlighted button before time runs out.
Controls at a glance:
| Action | Input |
|---|---|
| Match stage | Keys 1-4, tap, or click |
| Start run | Start frame button inside game |
| Pause | Pause button inside game |
| Difficulty | Chill / Arcade / Meltdown chips |
| Sound | Sound off/on toggle (optional synth blips) |
Stabilize enough frames to win (10 on Chill, 12 on Arcade, 14 on Meltdown). Wrong presses and beam timeouts add glitches; exceed the glitch cap and the run ends. Correct chains raise a combo multiplier. Daily seeds rotate by date; you can load custom seeds in the seed field.
Best scores per seed and difficulty save locally in your browser only. The game is adapted from bte808's open-source Scanline Sprint project (MIT license); credits and license text ship next to the game files.